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Business Simulation Game (E)

Niveau

1. Study cycle, Bachelor

Learning outcomes of the courses/module

The students: • can make decisions based on specific information. • can analyze the effects of their decisions. • apply theoretical knowledge for decision making. • can work in a team and accept team decisions.

Prerequisites for the course

Course for the first five semesters

Course content

• Operational functions (production, marketing, logistics, supply chain management) • Market analyzes and market developments • Use of analysis tools (SWOT, benchmark, market shares, cost and contribution margin analyses, etc.) • Development of strategies • Controlling and key figures

Recommended specialist literature

• Hall, William: Shift: Using Business Simulations and Serious Games: a Straightfor-ward Guide for Corporate Training and Development. Createspace Independent Pub (latest edition)

Assessment methods and criteria

Portfolio

Language

English

Number of ECTS credits awarded

2

Share of e-learning in %

100

Semester hours per week

1.0

Planned teaching and learning method

eLearning

Semester/trimester in which the course/module is offered

2

Name of lecturer

Prof. (FH) Dr. Peter Dietrich

Academic year

Key figure of the course/module

IBS.BBB.06.03

Type of course/module

practice

Type of course

Compulsory

Internship(s)