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Mixed Reality Technologies & Applications (E)

Niveau

second cycle, Master

Learning outcomes of the courses/module

Students acquire basic knowledge of the conception and development of applications in the field of Mixed Reality (Augemented Reality, Virtual Reality). The students: - know the basic fields of mixed reality applications. - know the conception and development process of mixed reality applications.

Prerequisites for the course

not applicable

Course content

In this course, students will get to know the concept of Mixed Reality and will be able to clas-sify the different forms of Augmented Reality and Virtual Reality. The respective available technologies in terms of hardware and software systems (e.g. development environments) are introduced and the basic implementation techniques are described using specific examples. The course deals with the conceptual level of mixed reality applications (e.g. story develop-ment and interaction options) as well as the implementation of the applications (e.g. 3D mod-elling and programming).

Recommended specialist literature

- Glover, J.; Linowes, J. (2019): Complete Virtual Reality and Augmented Reality Development with Unity: Leverage the power of Unity and become a pro at creating mixed reality applications. Pakt Publishing, 1. Auflage, ISBN: 978-1838648183 - Schart, D.; Tschanz, N. (2017): Augmented und Mixed Reality: für Marketing, Medien und Public Relations. UVK Verlag, 2. Auflage, ISBN: 978-3867648226

Assessment methods and criteria

English version available soon

Language

English

Number of ECTS credits awarded

6

Share of e-learning in %

17

Semester hours per week

3.0

Planned teaching and learning method

Lecture, group work, presentation and discussion of tasks

Semester/trimester in which the course/module is offered

2

Name of lecturer

Anne Marleen Olthof, MSc

Academic year

Key figure of the course/module

WEB.4

Type of course/module

integrated lecture

Type of course

Compulsory

Internship(s)