first cycle, Master
Event Design & Experience
Niveau
Learning outcomes of the courses/module
- Students will be able to deal with the creation of events. They will understand which measures are utilized to stage events and know the technical processes for implementing creative goals.
- Students will develop market- and customer-oriented ways of thinking and know the sequencing for task and time-driven work.
- Students can participate actively in a solution-oriented manner in-group exercises. They will develop the appropriate level of creativity and motivation.
- Students will be able to record critical inquiries, process them, and adequately address them communicatively and with emotional intelligence.
- Students will develop market- and customer-oriented ways of thinking and know the sequencing for task and time-driven work.
- Students can participate actively in a solution-oriented manner in-group exercises. They will develop the appropriate level of creativity and motivation.
- Students will be able to record critical inquiries, process them, and adequately address them communicatively and with emotional intelligence.
Prerequisites for the course
not applicable
Course content
- What is dramaturgy? (the internal constructive format – with a focus on storytelling; storytelling from the perspective of neuroscience; the external constructive format; dramatic constructive format with a focus on the dramatic arc)
- Staging (transmedia storytelling; creative techniques for staging events; practical development of staging based on group exercises; staging options available for event managers)
- Scripting
- New forms of event staging – Events 2.0 (the emergence of new event forms; social media marketing as an event tool)
- More interactive Event 2.0 tools
- Staging (transmedia storytelling; creative techniques for staging events; practical development of staging based on group exercises; staging options available for event managers)
- Scripting
- New forms of event staging – Events 2.0 (the emergence of new event forms; social media marketing as an event tool)
- More interactive Event 2.0 tools
Recommended specialist literature
Berridge, G. (2006). Events Design and Experience. London, Routledge.
Edger, C. and Oddy, R. (2018). 87 Key Models for Event, Venue and Experience (EVE) Managers. UK, Libri Publishing.
Smit, B. & Melissen, F. (2017). Sustainable Customer Experience Design: Co-creating experiences in Events, Tourism and Hospitality. London, Routledge.
Edger, C. and Oddy, R. (2018). 87 Key Models for Event, Venue and Experience (EVE) Managers. UK, Libri Publishing.
Smit, B. & Melissen, F. (2017). Sustainable Customer Experience Design: Co-creating experiences in Events, Tourism and Hospitality. London, Routledge.
Assessment methods and criteria
examination
Language
English
Number of ECTS credits awarded
3
Share of e-learning in %
0
Semester hours per week
1.5
Planned teaching and learning method
integrated course
Semester/trimester in which the course/module is offered
2
Name of lecturer
Team SCEM
Academic year
Key figure of the course/module
vz.SC.4
Type of course/module
integrated lecture
Type of course
Compulsory
Internship(s)
not applicable